Category Archives: League of Legends

Teams for EU LCS Spring playoffs decided

Published by:

Teams for EU LCS Spring playoffs decided

League of Legends World Championship semifinalists Origen and Fnatic have made it into the EU League Championship series (LCS) Spring playoffs with three games left.

Origen (8-7) had to sub out sick mid laner Tirstan “PowerOfEvil” Schrage for owner Enrique “xPeke” Cedeño Martínez against Unicorns of Love (9-6), who took a break from competitive play since the 2015 World Championship semifinals since their defeat at the hands of champions SK Telecom T1.

However, with just one day of practice xPeke still managed to be a contribution to the team. It was a game with almost equal number of kills but the Unicorns failed to convert them into towers and allowed Origen to progress from the group.

Meanwhile, Fnatic (9-6) had a walk in the park as they played against a struggling Giants Gaming team, with only two kills collected by their opponents.

The two semifinalists would be joining G2 Esports and H2k-Gaming who tied at first place and 12-3, as well Vitality (11-4) and Unicorns of Love (9-6) who already qualified.

At the bottom of the table, Splyce (5-10) sits in the last qualifying spot at seventh, having defeated Elements (4-11) to pull ahead with a one-win difference. On the other hand Giants Gaming will face elimination should they lose to G2.

TSM suffers shock loss as Immortals progress through NA:LCS

Published by:

TSM suffers shock loss as Immortals progress through NA

They are the two leading teams of the North American League Championship tables, but Team SoloMid and the Immortals could not experience more different fortunes.

With just three weeks to the end of the season, the Immortals continue their winning streak and beat the likes of the Renegades and Team Liquid to improve to 12-0, securing a comfortable playoff spot for the team.

However, Team SoloMid suffered a shock defeat to underperforming Team Dignitas on the second day of play. Their star-studded lineup took it upon themselves to carry their team after disengaging their coach, but were defeated by a team that came into the week with just three victories in 10 matches.

TSM were also beaten by Cloud9, and dropped to third placed with the victors moving up.

Meanwhile, the Immortals’ victory over the Renegades condemned the league’s bottom-placed team to their 11th defeat on the bounce. Though reaching the playoffs is still mathematically possible for them, it now seems more likely that they will have to play for their LCS future in the Summer Promotion tournament.

Echo Fox toiled near the bottom as they struggled for form and wrestled with visa problems, but recorded their second undefeated week in a row this week. The team now appears to get in form, taking down Team Liquid and Team Impulse and moved from ninth to sixth in just two weeks.

League of Legends retires dominion mode

Published by:

League of Legends retires dominion mode

Riot Games will retire Dominion mode, one of the key features of Riot’s wildly popular MOBA game League of Legends.

In Dominion’s single map – the Crystal Scar, the gameplay is much faster than an average LOL game. Champions would begin their campaign at level 3 with an increased amount of gold loot.

It also focuses on a capture-and-hold style of play.

Citing low player ratings, Riot revealed that “less than 0.5% of players” actively playing in Dominion, and that they are also “a small population that bots.”

It was also clear that the company had lost much interest in the alternate mode years ago.

According to LOL’s official website, the Dominion gameplay mode that first made its debut more than four years ago was to be scrapped by February 22, and Riot would divert their efforts to balance champions in the traditional Summoner Rift’s map.

However, to honour loyal Dominion players, Riot would grant a unique summoner icon to any account with over 100 wins against real players before Dominion is to be officially scrapped.

The company also plans to keep any new and unique modes they are introducing to timed events in the future instead.

League of Legends tops digital sales, rakes in $1.6 million

Published by:

League of Legends tops digital sales, rakes in $1.6 million

According to a digital games report by market research firm SuperData Research, MOBA game League of Legends had the highest sales record of 2015, taking in $1.6 billion in 2015 amidst competition from Valve titles such as Dota 2 and Counter Strike: Global Offensive.

Over the last few years, sales of digital games and eSports events had been breaking records perpetually and setting higher benchmarks everywhere, and League of Legends is no exception.

League also dominated in the MOBA genre, earning Riot Games and its majority stakeholder Tencent around seven times more revenue than Valve from Dota 2, which brought in $238 million in 2015.

Valve also raked in $221 million from Counter-Strike: Global Offensive. Activision Blizzard earned $814 million from World of Warcraft despite decrease in number of subscriber, $355 million from Call of Duty: Advanced Warfare, and $224 million from Call of Duty: Black Ops 3.

The numbers would make League appear much more impressive when one takes into consideration that it is a free-to-play game.

Their profits solely comes from in-game purchases, with champions, skins, and portraits available their online stores with either Influence Points earned from playing games, or Riot Points purchased with real money.

In January 2014, developer Riot Games said that more than 27 million people played League daily, and the growing popularity may be a sign that this number has since risen, with numerous competitive eSports events and tournaments held in its honour.